Studio Vedic presents

Bermuda
Triangle

Nothing that sinks here comes back up.

First-person underwater survival & exploration · PC · In development

Dive in

The game

A hurricane, a last radio call, and your ship is gone.

You wake beneath the Bermuda Triangle, in an ocean enclosed by a crackling energy wall that no survey ever charted. The only way out is down.

Bermuda Triangle is a first-person underwater survival and exploration game. Every breath counts: your air runs out faster the deeper, faster and heavier you swim. Return to the surface, to your submarine, or to a bubble of air you planted on the seabed — or drown in the dark.

Atlanteans, Incas, something older still — every layer holds the traces of a different people who came here before you. Each gate you open takes you deeper into the question the Triangle has been asking for centuries: who built this place, and why can no one leave?

A research vessel at dusk on a dark sea
A towering wave breaks as the storm hits
The submarine's lights glow as it slips beneath the surface

The depths

Five layers of an impossible ocean

From sunlit reefs to 1,600 metres down. Each layer is walled in, each has its own builders, and each gate you open lowers you into the next.

  1. 0120 m

    Layer I

    Sunlit Shelf

    Warm, legible water. Every diver learns the shape of a cave mouth here, where a mistake only costs a swim back up.

    Kelp forests, reef fish, coral heads and the first Atlantean chambers.

  2. 120300 m

    Layer II

    Twilight Reef

    Colour drains out. The reef keeps growing down here, and it grows over anything that stops moving — including doorways.

    Overgrown pyramids, Amaru the feathered serpent, and solar drones that hunt anything that shines.

  3. 300700 m

    Layer III

    Abyssal Basin

    A floor that should not be this flat, and structures on it that should not be this regular.

    No sun at all. A drowned city of towers, bioluminescent flora, and things that were never fish.

  4. 7001,000 m

    Layer IV

    Midnight Trench

    Past this depth the light you carry is the only light there is. The trench walls hold openings that were cut, not eroded.

    Your hull's rated depth is behind you. Listen to it.

  5. 1,0001,600 m

    Layer V

    The Unknown Depth

    No survey reaches here. What is down here was already here.

Dive, survive, descend

What waits below

Looking down past the diver's fins through sunlit kelp

A submarine you live in

Walk its cabin, take the pilot's seat, cycle the lockout chamber to swim out. Watch its energy, its air and its hull — push past its rated depth and the ocean starts to crush it.

A diver's feet above a caustic-lit sandy slope, corals fading into the blue

Every breath counts

Air drains faster the deeper, faster and heavier you swim. Surface, reach the sub, or plant a bubble of air on the seabed and hope you find it again.

The diver's hands reaching for a glowing ancient capacitor

Gold & forgotten technology

Open treasure chests, lay your gold on ancient altars and take what rises from them: capacitors that open Atlantean gates and power your sub, extractors that breathe air into the sea.

A dense kelp forest swaying below the surface

Caves, wrecks and ruins

Branching cave networks, sunken ships full of salvage, carved vaults and pyramids that were cut, not eroded.

A lone diver under shafts of sunlight far below the surface

Things that hunt you

Sharks, a great white, the megalodon, Amaru the feathered serpent, and solar drones that hunt anything that shines. Sometimes the best defence is to switch off your lamp.

A striped angelfish in front of a kelp wall

A living ocean

A full day and night cycle, reef fish that hide among the coral, drifting marine snow, and bioluminescent flora in the depths.

Media

From the surface down

Coming to PC

Bermuda Triangle is in development

The Steam page is on its way. Wishlisting is the single best way to help a small studio — the link will live right here.

The studio

Studio Vedic

An independent game studio drawn to deep water, old mysteries and the places maps leave blank.

Our first game, Bermuda Triangle, is a descent through an ocean that should not exist — built around a single rule: the deeper you go, the older the answers get.

  • GameBermuda Triangle
  • GenreUnderwater survival · Exploration
  • PlatformPC (Windows)
  • ModeSingle-player
  • StatusIn development
  • Developer & publisherStudio Vedic

Contact

Send word to the surface

Press, creators, partners and players — we read everything.

contact@studiovedic.com